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This game has been designed to gather facts and opinions from the participants on different aspects of the issue at stake. It will help gain and share insight from all points of view, since everyone will have had the chance to contribute.
This game has been designed to gather facts and opinions from the participants on different aspects of the issue at stake. It will help gain and share insight from all points of view, since everyone will have had the chance to contribute.
An ice-breaker activity that is fun for everyone.
Understanding and analyzing a piece of advice are important activities. Here is a game that requires the participants to analyze the features associated with different pieces of advice.
This game is most probably the most simple collaborative cost benefit analysis ever. It is applicable onto subjects where a group has expert knowledge about costs and/or benefits.
Humans live in language. It defines what we do, how we do it, and why we do it. Language is the bedrock of our cultures and societies. As with fish in water, we go about our daily business without paying much attention to the language around us and how it influences us. Information architect and author, Jorge Arango developed Semantic Environment Mapping years ago to make visible the everyday language through which we so naively swim.
Purpose: People and Teams need to reflect as part of learning and innovation. Reflection can reveal strengths and areas for improvement. During the transition from one year to the next, we tend to focus on what's coming up in the new year.
Planning ahead and creating goals is important, but let's not forget to reflect on the previous year to learn from our experiences and get focused and deliberate about the future choices we make. After the Reflection, there is a gratitude and intention-setting option.
Brief active response during a presentation or (shudder) lecture, can take 2 minutes or 10, can be silent or voiced.
Each person describes how they are feeling in terms of a weather system.
Participants tell a story of a shared (fictional) memory, adding details one at a time to create a cohesive picture and narrative.
Arguments, presentations, strategies, or other plans are sent to other teams for deconstruction in order to find gaps or problems.
Build common understanding about culture, customer, future, strategy or next needed steps for a team or organisation based on the Agile Manifesto.